/r/3dsmax
Something I did to test rendering PBR in Arnold and I'm planning on creating some background later; any feedback on the lighting and textures is appreciated.
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Uvs messed up after importing in substance painter even though I unwrap and assign material with name to every model
Mark as read: Add to a list
Mark as read: Add to a list
Mark as read: Add to a list
Mark as read: Add to a list