StoryNote logo

After the disastrous results of shovelware and lack of quality control in early 80s home video game market, how/when did developers once more view it as a safe buy-in? What prevented shovelware from tanking the video game industry like it did before?

by /u/Ozymil in /r/AskHistorians

Upvotes: 9

Favorite this post:
Mark as read:
Your rating:
Add this post to a custom list

StoryNote©

Reddit is a registered trademark of Reddit, Inc. Use of this trademark on our website does not imply any affiliation with or endorsement by Reddit, Inc.