/r/Unity3D
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Hello! In our game Lost Lullabies, which is similar to Phasmophobia, you’ll be able to solve puzzles by interacting with the environment in this way! We’ll continue to share many different mechanics for our game here :)
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Any ideas how you would achieve such a metallic look in Unity? I would assume with a shader, but I would not know how. Any help is appreciated! (reference pics are from Slime Rancher)
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