/r/gamedev
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We're developing a dynamic, non-linear steampunk third-person shooter. Here's a rough cut of our progress. We'd love your feedback!
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Is it true that people who hate horror games because they’re easily scared make great horror games? If so, how do I channel my fears into a great horror game?
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Mark as read: Add to a list
Mark as read: Add to a list
Mark as read: Add to a list