/r/gamedevscreens
What do you think the raw version of our Bartender model looks like? What can we improve? We are open to any feedback you can give.^^
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Hi everyone! We’re developing a Phasmophobia-like horror game called Lost Lullabies with a team of 5. Set in an orphanage, you'll uncover the ghosts' stories and identify which ghost is haunting the place. We’re excited to share a screenshot and will post gameplay footage soon :)
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Here's the main theme i wrote for Greyskin (work title was "need for cheese"m i shared quite a lot of insights during the last 3 years here in this group) almost 3 and a half years ago (i anhanced it a little bit last week, bc the main soundtrack concept of the game (continued in comments)
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Full 3rd Person Freelook Camera or Fixed Camera works better for my Horror Game in your opinion? (I like the old school look of fixed but I tend towards the freedom of freelook.)
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Hi everyone, optimized enemy AI logic. Enemies can now track players correctly. Whether you break the side wall or the floor wall
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After 4 Years of Sweat, Coffee, and Code, Our Dream Game Rogue Titan Has a Steam Page! Support and Wishlist! (Links in Comments)
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