/r/BaseBuildingGames
After 2 years of solo-dev I'm announcing Farmman. It’s like a simpler version of a cross between Dwarf Fortress and Frostpunk but where you can create a full-on communist society or a wild capitalistic one.
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Mark as read: Add to a list
Mark as read: Add to a list
I developed a game [Uncolonization] about leading a tribe with minimal RTS-liked control. Not sure if it belonged here as there is only 1 building to build. You be the judge
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We are adding new mechanics to our economy centric strategy game Profiteer, if you have an idea for mechanic write it down
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We are developing a 2D strategy inspired by the Kingdom series. We've made the gameplay deeper and would like to know your opinion.
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