/r/Unity3D
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We've prepared a trailer for our Roguelite FPS Game inspired by Gunfire Reborn and Borderlands, hope you like it :) We would be very happy if you could give us feedback on the trailer as well.
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So this happened while working on moving platforms. Gives me the dragon ball flying nimbus vibes lol
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How can I make my game visuals pop? I like the colors we have for enemies and the player, but I’m struggling to achieve the same effect for environments without it looking like a rainbow mess.
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