/r/gamedev
Mark as read: Add to a list
Mark as read: Add to a list
Our first indie game just hit over 100 wishlists. Pretty excited, but there's still a long way to go.
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Level Design looks very appealing to me, because it seems to take the components of Game Design and 3D Art that I like the most. Am I wrong or in for a surprise?
Mark as read: Add to a list
Mark as read: Add to a list