/r/gamedev
Learning C++ from scratch to make a game (while additionally expanding my resume for potential hire as I already work "in the industry") vs. learning GameMaker and just focusing on making the actual game?
Mark as read: Add to a list
Mark as read: Add to a list
Mark as read: Add to a list
Mark as read: Add to a list
Mark as read: Add to a list
Mark as read: Add to a list