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2024
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i have a problem. the lighting in game, after full compile, looks very different than the one in hammer++. what light presets should i put at compile parameters to make the same lighting? and also, how to use vertex lighting?
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i have a problem. the lighting in game, after full compile, looks very different than the one in hammer++. what light presets should i put at compile parameters to make the same lighting? and also, how to use vertex lighting?
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