/u/CuriousLockPicker's posts in /r/Helldivers
According to the patch notes on Steam, Arrowhead intends to fix the bug that allows the Commando to destroy bot fabricators from any angle.
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The recent nerfs got me thinking: this game has a very low skill ceiling. What skillset is this game meant to challenge at higher difficulties? Perhaps AH should consider this when implementing future changes.
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