/u/KayTGameDev's posts in /r/Maya
I'm looking for advice on the best way to UV this scene since there's a lot of objects in it. Do I use UV sets? How many should I have Any tutorials I can look at for industry standard UV advice?
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I'm modelling a treasure chest but the top lid has a visible seam in it running along the top of the lid. Any idea how to make it smooth?
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5 upvotes
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