/u/Slight-Safe's posts
I made a free tool for 3D texturing via A1111 StableDiffusion procedural synthesis. It runs on a usual pc - no server, no subscriptions. So far I implemented 360-mutiprojection, inpaint-sketch, image-style-guidance.
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I coded a free AI tool for texturing 3D via A1111 webui. Now has Soft-inpaint (Sketch), image-style transfer (IP adapter), multi-view projection, upscalers. Free - no server, no subscriptions
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I made a free tool for texturing via StableDiffusion. It runs on a usual pc - no server, no subscriptions. So far I implemented 360-mutiprojection, inpaint-sketch, image-style-guidance.
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I made a free AI tool for 3d texturing indie games using StableDiffusion, works from a usual PC. No server, no subscriptions
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I made a free tool for painting 3D geometry using A1111 StableDiffusion. Inpaint, 360-multiprojection, image-style guidance. Free - works on my PC with no server, no subscriptions/tokens. StableProjectorz
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I made a free tool for texturing 3d assets using StableDiffusion, runs from a PC (no server, no subscriptions). So far used it for characters and level design, can be good for prototyping
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I made a free tool for texturing 3d meshes using StableDiffusion, runs on a usual PC. Has inpaint-sketch, 360-multiview-projection, image-style-transfer. So far used it for characters, and level design, it can be good for prototyping.
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I made a free AI tool for texturing 3D via A1111 webui. Now has Soft-inpaint (Sketch), image-style transfer (IP adapter), multi-view projection, upscalers. Free - no server, no subscriptions
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I made a free AI tool for texturing 3D games on PC. No server, no subscriptions, no hidden costs. Maintains UV unwrap + has 360 multiview-projection. Go make lots of beautiful Indie-Games!! :)
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